Table of contents
Description
Question Links: LeetCode 1514
You are given an undirected weighted graph of n nodes (0-indexed), represented by an edge list where edges[i] = [a, b] is an undirected edge connecting the nodes a and b with a probability of success of traversing that edge succProb[i].
Given two nodes start and end, find the path with the maximum probability of success to go from start to end and return its success probability.
If there is no path from start to end, return 0. Your answer will be accepted if it differs from the correct answer by at most 1e-5.
Example 1:
Input: n = 3, edges = [[0,1],[1,2],[0,2]], succProb = [0.5,0.5,0.2], start = 0, end = 2
Output: 0.25000
Explanation: There are two paths from start to end:
0 -> 1 -> 2: probability = 0.5 * 0.5 = 0.25
0 -> 2: probability = 0.2
The best path is 0 -> 1 -> 2 with probability 0.25.
Example 2:
Input: n = 3, edges = [[0,1],[1,2],[0,2]], succProb = [0.5,0.5,0.3], start = 0, end = 2
Output: 0.30000
Explanation: The direct path 0 -> 2 has probability 0.3 which is better than 0 -> 1 -> 2 = 0.25.
Example 3:
Input: n = 3, edges = [[0,1]], succProb = [0.5], start = 0, end = 2
Output: 0.00000
Explanation: There is no path between 0 and 2.
Constraints:
2 <= n <= 10^40 <= start, end < nstart != end0 <= a, b < na != b0 <= succProb.length == edges.length <= 2*10^40 <= succProb[i] <= 1- There is at most one edge between every two nodes.
Idea
This is a single-source shortest path problem on a graph with non-negative edge weights (probabilities between 0 and 1). Instead of minimizing distance, we maximize the product of edge probabilities along the path.
Solution 1 — Modified Dijkstra: Use a max-heap (priority queue) seeded with probability 1.0 at the start node. At each step, pop the node with the highest probability. For each neighbor, if current_prob * edge_prob > best_known[neighbor], push the new probability. The first time we pop the end node, that’s the answer.
This works because probabilities are in [0, 1], so the product can only decrease or stay the same as we extend a path — analogous to non-negative edge weights in classic Dijkstra. The greedy property holds: the highest-probability path found so far cannot be improved by extending any lower-probability path.
Solution 2 — Bellman-Ford: Initialize prob[start] = 1.0, all others 0. Relax all edges up to V-1 times. Since the graph is undirected, relax both directions per edge. Stop early if no update occurs in a round.
Graph: n=3, edges=[[0,1],[1,2],[0,2]], probs=[0.5, 0.5, 0.2]
0 ---0.5--- 1
| |
0.2 0.5
| |
+--------- 2
Dijkstra from 0:
heap: [(1.0, 0)]
pop (1.0, 0): relax → push (0.5, 1), push (0.2, 2)
pop (0.5, 1): relax → push (0.25, 2)
pop (0.25, 2): node==end → return 0.25
Complexity:
- Dijkstra: Time , Space .
- Bellman-Ford: Time , Space .
Java
// Modified Dijkstra, O((V+E)logV) time, O(V+E) space.
public static double maxProbability(int n, int[][] edges, double[] succProb, int start, int end) {
List<List<double[]>> graph = new ArrayList<>();
for (int i = 0; i < n; i++) graph.add(new ArrayList<>()); // O(V) init
for (int i = 0; i < edges.length; i++) { // O(E) build adjacency list
int a = edges[i][0], b = edges[i][1];
double p = succProb[i];
graph.get(a).add(new double[]{b, p});
graph.get(b).add(new double[]{a, p});
}
double[] prob = new double[n];
prob[start] = 1.0;
PriorityQueue<double[]> pq = new PriorityQueue<>((a, b) -> Double.compare(b[0], a[0]));
pq.offer(new double[]{1.0, start});
while (!pq.isEmpty()) { // O((V+E) log V) total
double[] cur = pq.poll();
double curProb = cur[0];
int node = (int) cur[1];
if (node == end) return curProb;
if (curProb < prob[node]) continue;
for (double[] next : graph.get(node)) { // O(degree) neighbors
int neighbor = (int) next[0];
double edgeProb = next[1];
double newProb = curProb * edgeProb;
if (newProb > prob[neighbor]) {
prob[neighbor] = newProb;
pq.offer(new double[]{newProb, neighbor});
}
}
}
return 0.0;
}
// Bellman-Ford, O(V*E) time, O(V) space.
public static double maxProbability2(int n, int[][] edges, double[] succProb, int start, int end) {
double[] prob = new double[n];
prob[start] = 1.0;
for (int i = 0; i < n - 1; i++) { // O(V-1) rounds
boolean updated = false;
for (int j = 0; j < edges.length; j++) { // O(E) edges per round
int a = edges[j][0], b = edges[j][1];
double p = succProb[j];
if (prob[a] * p > prob[b]) { prob[b] = prob[a] * p; updated = true; }
if (prob[b] * p > prob[a]) { prob[a] = prob[b] * p; updated = true; }
}
if (!updated) break;
}
return prob[end];
}
Python
# Modified Dijkstra, O((V+E)logV) time, O(V+E) space.
class Solution:
def maxProbability(self, n: int, edges: list[list[int]], succProb: list[float],
start_node: int, end_node: int) -> float:
graph = defaultdict(list)
for (u, v), prob in zip(edges, succProb): # O(E)
graph[u].append((v, prob))
graph[v].append((u, prob))
max_prob = [0.0] * n # O(V)
max_prob[start_node] = 1.0
pq = [(-1.0, start_node)] # max-heap via negation
while pq: # O((V+E)logV)
neg_prob, node = heapq.heappop(pq) # O(logV)
cur_prob = -neg_prob
if node == end_node:
return cur_prob
if cur_prob < max_prob[node]:
continue
for neighbor, edge_prob in graph[node]: # O(degree) per node
new_prob = cur_prob * edge_prob
if new_prob > max_prob[neighbor]:
max_prob[neighbor] = new_prob
heapq.heappush(pq, (-new_prob, neighbor)) # O(logV)
return 0.0
# Bellman-Ford, O(V*E) time, O(V) space.
class Solution2:
def maxProbability(self, n: int, edges: list[list[int]], succProb: list[float],
start_node: int, end_node: int) -> float:
max_prob = [0.0] * n # O(V)
max_prob[start_node] = 1.0
for _ in range(n - 1): # O(V) iterations
updated = False
for (u, v), prob in zip(edges, succProb): # O(E) per iteration
if max_prob[u] * prob > max_prob[v]:
max_prob[v] = max_prob[u] * prob
updated = True
if max_prob[v] * prob > max_prob[u]:
max_prob[u] = max_prob[v] * prob
updated = True
if not updated:
break
return max_prob[end_node]
C++
// Modified Dijkstra, O((V+E)logV) time, O(V+E) space.
double maxProbability(int n, vector<vector<int>>& edges, vector<double>& succProb,
int start_node, int end_node) {
vector<vector<pair<int, double>>> graph(n);
for (int i = 0; i < (int)edges.size(); ++i) {
int u = edges[i][0], v = edges[i][1];
double w = succProb[i];
graph[u].emplace_back(v, w);
graph[v].emplace_back(u, w);
}
vector<double> prob(n, 0.0);
prob[start_node] = 1.0;
priority_queue<pair<double, int>> pq;
pq.emplace(1.0, start_node);
// O((V+E)logV) — each node extracted at most once, each edge relaxed once
while (!pq.empty()) {
auto [p, u] = pq.top(); pq.pop();
if (u == end_node) return p;
if (p < prob[u]) continue;
for (auto& [v, w] : graph[u]) { // O(degree(u)) per node
double newProb = p * w;
if (newProb > prob[v]) {
prob[v] = newProb;
pq.emplace(newProb, v);
}
}
}
return 0.0;
}
// Bellman-Ford, O(V*E) time, O(V) space.
double maxProbability(int n, vector<vector<int>>& edges, vector<double>& succProb,
int start_node, int end_node) {
vector<double> prob(n, 0.0);
prob[start_node] = 1.0;
for (int i = 0; i < n - 1; ++i) { // O(V) iterations
bool updated = false;
for (int j = 0; j < (int)edges.size(); ++j) { // O(E) relaxations per iteration
int u = edges[j][0], v = edges[j][1];
double w = succProb[j];
if (prob[u] * w > prob[v]) { prob[v] = prob[u] * w; updated = true; }
if (prob[v] * w > prob[u]) { prob[u] = prob[v] * w; updated = true; }
}
if (!updated) break;
}
return prob[end_node];
}
Rust
// Modified Dijkstra, O((V+E)logV) time, O(V+E) space.
pub fn max_probability(n: i32, edges: Vec<Vec<i32>>, succ_prob: Vec<f64>,
start_node: i32, end_node: i32) -> f64 {
let n = n as usize;
let (start, end) = (start_node as usize, end_node as usize);
let mut graph: Vec<Vec<(usize, f64)>> = vec![vec![]; n];
for (i, edge) in edges.iter().enumerate() { // O(E)
let (u, v) = (edge[0] as usize, edge[1] as usize);
graph[u].push((v, succ_prob[i]));
graph[v].push((u, succ_prob[i]));
}
let mut dist = vec![0.0_f64; n];
dist[start] = 1.0;
let mut heap = BinaryHeap::new();
heap.push((FloatOrd(1.0), start));
while let Some((FloatOrd(prob), u)) = heap.pop() { // O((V+E)logV)
if u == end { return prob; }
if prob < dist[u] { continue; }
for &(v, edge_prob) in &graph[u] { // O(degree)
let new_prob = prob * edge_prob;
if new_prob > dist[v] {
dist[v] = new_prob;
heap.push((FloatOrd(new_prob), v));
}
}
}
0.0
}
// Bellman-Ford, O(V*E) time, O(V) space.
pub fn max_probability2(n: i32, edges: Vec<Vec<i32>>, succ_prob: Vec<f64>,
start_node: i32, end_node: i32) -> f64 {
let n = n as usize;
let (start, end) = (start_node as usize, end_node as usize);
let mut dist = vec![0.0_f64; n];
dist[start] = 1.0;
for _ in 0..n - 1 { // O(V) iterations
let mut updated = false;
for (i, edge) in edges.iter().enumerate() { // O(E) per iteration
let (u, v) = (edge[0] as usize, edge[1] as usize);
let p = succ_prob[i];
if dist[u] * p > dist[v] { dist[v] = dist[u] * p; updated = true; }
if dist[v] * p > dist[u] { dist[u] = dist[v] * p; updated = true; }
}
if !updated { break; }
}
dist[end]
}